Introduction:
A Deva is the soul behind a person's account. It binds all of characters together, and gives them something in common. This guide is to maximize the utility of your Deva.
If you are on a budget, a single account is all you need to be successful in MO. Of course you won't be able to explore ALL of the possibilities of the game, but you can enjoy a great portion of the content, including PVP. All in all, this account build is capable of having 10 (TEN) different professions: Fighter, tamer, thief, armorcrafter, butcher, chef, merchant, extractor, weaponcrafter, and shieldcrafter.
Your first goal is to develop your characters. I recommend first utilizing your combat character to gather carcasses, and utilizing your Armorcrafter/Butcher to chop the carcasses up to get money for your starting books.
To transfer items between characters, one must utilize the NPC's named "Veredari". These NPC's act as mailboxes. Remember that each transaction costs 50 cuprum coins, and they do NOT send to other cities!
This account build is a MODEL. Please edit your own as you see fit.
Character I - The Fighter / Tamer / Thief
Role:
Your main character. You use him to gather carcasses, get horses, fight, PvP, and PvE. He will be supplying horses to your extractor, and the horses will be for hauling carcasses. Better mounts are obtainable if you invest more into Taming/Zoology. For the sake of this guide this character is a sword user.
Race:
Blainn (HP), Thursar/Khurite (DAMAGE + SPEED), Veela (SPEED), Khurite (HP + SPEED).
Stats:
Maximum STR/CON/DEX. Minimum INT/PSY. Generally for a fighter you want to have maximum height for damage bonus + extra HP. This character should be stout. A guide to getting stout is here.
Skills:
Swords(100), Athletics(100), Armor Training(100), Heavy Armor Training(100), Taming(50), Creature Control(50), Zoology/Mammalia(50) Aggressive Stance(50), Defensive Stance(100), Anatomy(100), Riding(100), Snooping(100), Pilfering(100), Combat Maneuvering(100)
Optional Skills:
Endurance, Archery, Mounted Archery, Mounted Combat, Survival, lockpicking
Notes:
Character II - The Armorcrafter / Butcher / Chef / Merchant
Role:
This character is a direct support for your fighter. It gears the fighter up, processes the carcasses the fighter provides, and cooks all of the food. With this choice of skills, this character is ready to craft full Tindremic Plate Incisium armor, it can butcher all Mammals, and it can cook delicious ass food. It is also the character you should use for the trade broker.
Race:
I personally recommend a character with high strength and intelligence, such as the Blainn.
Stats:
Max STR/CON/INT. Minimum Height.
Skills:
Zoology/Mammalia(100), Armor Crafting(100), Soft Armor Crafting(100), Laminated Armor Crafting(100), Plate Armor Crafting(100), Butchery(100), Butchery Applainces(100), Animal Materials(100), Flesh Lore(100), Mammal Skin Lore(100), Textile Lore(100), Management(100)
Optional Skills:
Scales Lore + Reptilia, Lore Metallurgy, Advanced Cooking, Advanced Cooking Tools
Notes:
Character III: The Extractor / Weaponcrafter / Shieldcrafter / Chef
Role:
This character will be used to produce steel and steel weaponry. It's pretty straight forward. For the sake of this guide this character crafts swords.
Race:
I personally recommend a character with high strength and intelligence, such as the Blainn.
Stats:
Max STR/CON/INT. Minimum height.
Skills:
Mining(100), Basic Ore Extraction(100), Intermediate Ore Extraction(100), Ore Extracting Applainces(100), Metallurgy(100), Petrology(100), Botany(100), Weaponcrafting(100), Basic Blade Crafting(100), Advanced Blade Crafting(100), Handle and Pole Crafting(100), Shieldcrafting(100)
Optional Skills:
Woodcutting
Notes:
Summary:
Even if you decide to sub a second account, this particular setup will allow you to have 10 professions all with the use of 1 account. I really urge people to be creative in their character designs, and plan things out!